King walk

In chess, a king walk, also known as a king march, steel king (Dutch: wandelkoning, literally "wanderking") or fighting king, refers to occasions where the king travels up the board in the middle game or opening, often involved in a mating attack against the opposing king.[2] This is a highly unusual occurrence, since the safety of the king is considered paramount, and players are recommended to keep the king out of harm's way, at least until the endgame.[3][4] In contrast, Wilhelm Steinitz, often known as the father of modern chess, was renowned for his maxim that "the king is a fighting piece".[5][6] Dutch chess historian and author Tim Krabbé has documented over one hundred such games.[2]

Short vs. Timman, final position
abcdefgh
8
8
77
66
55
44
33
22
11
abcdefgh
Short had marched his castled king up the board, and now 35.Kh6 (or 34...Kh7 35.Qxg6+ Kh8 36.Qh6+ Kg8 37.Kf6) followed by Qg7# cannot be stopped.[1]

Because of the rarity of such tactics, those that reap rewards for the attacking player often have brilliancy prizes bestowed upon them.[7][8] Perhaps the most famous in recent history,[9] where Nigel Short defeated Jan Timman in Tilburg in 1991, was voted as one of the hundred greatest chess games in a list compiled by master Graham Burgess, and grandmasters John Nunn and John Emms.[10]

A king walk can also refer to occasions where the king travels along its own side of the board (from kingside to queenside, or vice versa) to reach a safer position.

Example games

See also

References

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